idk why this happens but here's the code please help
on damage:
if attacker's tool is named "Warden Sword":
chance of 10%:
execute console command 9 "%victim%" 5 minecraft:generic_kill by "%attacker%"
on damage:
if attacker's tool is named "Warden Sword":
chance of 10%:
execute console command 9 "%victim%" 5 minecraft:generic_kill by "%attacker%"