I wanted to make a BuildFFA Skript with
1. Kill Message (when a player kills a player)
2. The Attacker resets after a kill so that it isnt a kill every time the victim dies without getting hit by the attacker.
3. Killstreak (that resets after death)
4. Mapchange (changeable time in "options")
5. Kits
6. Inventory Sorting villager with no AI
I hope that was understandable. If not, then just post under this thread.
~Cupex
1. Kill Message (when a player kills a player)
2. The Attacker resets after a kill so that it isnt a kill every time the victim dies without getting hit by the attacker.
3. Killstreak (that resets after death)
4. Mapchange (changeable time in "options")
5. Kits
6. Inventory Sorting villager with no AI
I hope that was understandable. If not, then just post under this thread.
~Cupex