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Solved Bug!

Discussion in 'Requests' started by christianmv84, Jan 3, 2018.

  1. christianmv84

    christianmv84 Active Member

    Jul 20, 2017
    Likes Received:
    Code (Skript):
    1. on damage:
    2.     attacker is a player
    3.     victim is a player
    4.     set {Hitted::%victim%} to attacker
    5.     set {Hitted::%attacker%} to victim
    6.     wait 15 seconds
    7.     delete {Hitted::%victim%}
    8.     delete {Hitted::%attacker%}
    Code (Skript):
    1. on death:
    2.     if damage was caused by void:
    3.         victim is a player
    4.         if {Hitted::%victim%} is set:
    5.             set death message to "&a%victim% &7fue tirado al vacio por &c%{Hitted::%victim%}%"
    6.         else:
    7.             set death message to "&a%victim% &7se ha tirado al &cvacio"
    That supposedly is a hitdelay, with a coldown of 15 seconds, because when I throw someone into the void, the coldown sometimes says that he has thrown himself and others that he has thrown me, and always has the coldown activated, always I shot you before the 15 seconds pass, it must be some bug, it is not deleted or it is not attached correctly
    Can anybody help me

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