I want to do a block counter (per picaxe) but every time I peak a block does not add up and stays in 1
The code is just a test, so it does not make much sense
code_language.skript:
on mine:
if player's tool is a pickaxe:
set {_lore} to lore of player's tool
set {_split::*} to {_lore} split at " "
set {_exp} to {_split::2} parsed as number
set {_exp} to {_exp} + 1
set lore of player's tool to "&e&lEXP: &f%{_exp}% &7/1000"
The code is just a test, so it does not make much sense