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Solved Banwave | Not Help

Discussion in 'Skript' started by H3A, Sep 13, 2019 at 7:05 PM.

  1. H

    H3A Member

    Joined:
    Aug 19, 2019
    Messages:
    13
    Likes Received:
    1
    https://tinyurl.com/banwaveskriptfixed
    Code (Text):
    1. command /banwave [<text>] [<player>]:
    2.     trigger:
    3.         if arg-1 is not set:
    4.             send "&cUsage: /banwave list"
    5.         if arg-1 is "list":
    6.             send "&cCommands:%nl%&f/banwave list%nl%/banwave add%nl%/banwave remove%nl%/banwave start"
    7.         if arg-1 is "add":
    8.             if arg-2 is set:
    9.                 add arg-2's uuid to {bw::*}
    10.                 send "&cSucessfully added %arg-2%&c to the banwave."
    11.         if arg-1 is "remove":
    12.             if arg-2 is set:
    13.                 if {bw::*} contains "%arg-2's uuid%":
    14.                     remove arg-2's uuid from {bw::*}
    15.         if arg-1 is "start":
    16.             loop {bw::*} 1000 times:
    17.                 wait 10 ticks
    18.                 remove loop-value from {bw::*}
    19.                 broadcast "&e%loop-value% &7has been banned!"
    20.                 ban loop-value due to "&cYou have been banned!"
    21.                 kick loop-value due to "&cYou have been banned!"
    22.                 send "&aBanwave Complete!" to player
    ^ If hastebin is down.
     
    #1 H3A, Sep 14, 2019 at 10:22 PM
    Last edited: Sep 16, 2019 at 6:59 PM
    • Like Like x 1
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