Hello everyone! Im trying to make a skill system wich well involves some stuff but i got an issue, the thing that im trying to do is this: I have an item that has 0.4 attack speed (-3.6) and i want to increase this with percentages now of course i know that it can be done with operation. But itl remove all the other tags of nbt and that is not supposed to happen XD so does anyone know? I would really like to know. Here is my code:
Code:
command /AddModi:
trigger:
add "{AttributeModifiers:[{AttributeName:""generic.attackSpeed"",Name:""generic.attackSpeed"",Operation:0,UUIDLeast:8055,UUIDMost:772149,Slot:""mainhand""}]}" to nbt of held item