Code:
command /test7:
trigger:
loop all players:
if {E::*} contains loop-player:
send "Test1" to loop-player
halt 10 seconds
send "Test2" to loop-player
Im not sure how to explain this really..
The loop only executes one at a time Test "1" will send to ALL players but then since there is a wait in the script instead of sending "Test2" to all players it only sends it to one player AT A TIME for some reason but when I remove the wait in the script it sends "Test1" and "Test2" to all players i want the wait to wait for all players not just one