welp im big stupid

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  1. C

    Solved If block at {_x} {_y} {_z} is {_block}

    loop all players: set {_x} to x-coord of loop-player set {_y} to y-coord of loop-player set {_z} to z-coord of loop-player set {_totalUp} to 0 if block at {_x} {_y} {_z} is "jungle wood bark block": loop 25 times: if block at {_x} {_y} {_z} is jungle wood bark...