monsters

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  1. D

    Mobs spawn near player every 10 seconds

    every 10 seconds: loop all players: chance of 80%: loop all monsters in radius 15 of loop-player: add loop-monster to {_monsters::*} if size of {_monsters::*} > 4 <=50: if time in world "world" is night: loop all blocks in radius 10 of loop-player: if loop-block is...
  2. N

    how to make endermen always angry

    read the title