format gui slot

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  1. R

    Format Slot

    So I want to make a Format gui with on and off but there is always this error message "end crystal named "&a&lTest" is not an nbt compound" Can somebody fix that? function uGUI(p: player): set {_p}'s metadata tag "uGUI" to chest inventory with 5 rows named "TEST" set slot 30 of {_p}'s...
  2. M

    Looping and making Gui slot with a function

    Hello there so i am trying to create a loop that create gui slots with different functions. But it cannot put the right information into the function part. format slot {_i} of player with skull of {_name} named "&r" with lore "%{_name}%&7&m-" to close then run [kauctiontest(player...