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  1. F

    Detecting the cause of "on inventory close:"

    Is there a condition that distinguishes whether the player closed the menu by pressing 'E'/'Esc' or if it was closed via the "close player's inventory" effect? I need a condition like: on inventory close: if event-inventory is closed by player: #do stuff else: #do stuff
  2. X

    Loop blocks in a chunk

    Thanks for clicking on this post. I want to loop all blocks in a chunk. I tried lots of ways but none worked. Can you please help me?
  3. krainser

    Solved Can't close villager trade menu.

    Skript Version: 2.2-dev23 Skript Author: Bensku Minecraft Version: 1.10.2 ------ Full Code: on rightclick on a blacksmith: loop {BK.Puertos::*}: if the display name of the target entity is coloured "&f&lMENU - %loop-value%": close player's inventory #<- I think the...