clearing items

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  1. SubSplash

    Looping a specific dropped item in a radius of X from players death point.

    Hello! I need help looping a specific dropped item in a radius of X from players death point and giving the looped item to the attacker also the all other items gets cleared, for example: on death of player: set {playerdeath::%victim's uuid%} to location of victim loop all dropped items in...