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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. S

    number of players in specific gamemode

    ik it sounds simple but i wanna make it so that it basically checks the gamemode of the amount of all players on the server in a specific world i tried using "number of players in world x" and while it works, i cant check the for the gamemode loops are also not gonna work since if i do this...
  2. S

    Solved on inventory click problem

    PLEASE (if you know some good ones) link me some good tutorials as I really want to finish this! edit: thing is, im already checking for the item itself and not name / other things, i have come to the conclusion that the on inventory click event might not be "fast" enough to handle all that...
  3. S

    if command contains "mv" and "tp":

    "if full command is not contains" instead of that do "if full command does not contain" and instead of and try or
  4. S

    Solved on inventory click problem

    been trying to fix this for the past couple days, its annoying and i have no idea what to do in order to fix it basically, im trying to make a custom crafting system (kinda like in hypixel skyblock). I have a button that the player can press when the required recipe is met (basically when he put...
  5. S

    despawn falling blocks?

    It's pretty obvious im trying to remove them once they land, but I don't really think that's possible.
  6. S

    despawn falling blocks?

    How could I despawn falling blocks? I tried to use "on falling block land" but the event dosen't exist. My code: if player's held item is {@midasstaff}: if {delaymidas::%uuid of player%} is not set: if {mana::%uuid of player%} is higher than 249: send...
  7. S

    if player is operator

    try, if player does have permission "op":
  8. S

    Droppable Cakes

    This plugin is rather simple, it does what it says, it allows you to break and place cakes. It also remembers the tick at which you have broken a cake, so lets say you broke a cake at tick 4. Well next time you place that cake it will place it at tick 4.
  9. S

    Script Droppable Cakes 2022-02-12

    This plugin is rather simple, it does what it says, it allows you to break and place cakes. It also remembers the tick at which you have broken a cake, so lets say you broke a cake at tick 4. Well next time you place that cake it will place it at tick 4.
  10. S

    Flickering item in GUI?

    Would you care about efficiency when you are trying to test something? Also as far as I knew, set slot 0 was vanilla gui's. Edit: This is a coding forum, not twitter, stop.
  11. S

    Flickering item in GUI?

    Using SKQuery because the server is on 1.8. Just a delay? Okay, thats how I've been doing it since I started skripting and I had 0 issues so far. Excuse me? Im doing this on a localhost server, couldn't care less about optimization when it comes to loops, etc
  12. S

    Flickering item in GUI?

    Yeah, I think im not competent when I made a similar copy to Hypixel SkyBlock and now Im working on another one, sorry but this reply dosen't make sense unless you genuiently know someones skripting abilities.
  13. S

    Flickering item in GUI?

    Hello, I am trying to make custom crafting in a custom GUI, but whenever I seem to put in the recipe the final result seems to flicker? Code: on right click: if event-block is piston: cancel event open chest with 3 rows named "Farm Crafter" to player wait 4.5 tick...
  14. S

    Solved Reading only dates from %now%

    just use expressions like %date% or %hour% (if those even exist, havent tested but they should) and just check the docs
  15. S

    Solved Check if chest is double chest?

    no? mainly because i dont even know where i could be searching for a double chest check?
  16. S

    Solved Check if chest is double chest?

    Basically, I need something that checks if a chest is a double chest. I tried this but it dosent work command debug: trigger: loop all blocks in radius 1 of player: if loop-block is chest: loop all blocks in radius 1 of loop-block...
  17. S

    problem with loop entities

    Im afraid its a problem with my script, since it worked before with the system that I used, but I think I added something that broke it.
  18. S

    problem with loop entities

    Okay so im working on a gamemode and I need to check loop entities around the attacker, so here's my code: on damage: if victim is magma cube: set damage to 0 if attacker is in world "%attacker%": remove 50 from {magmacubeadventurehealth::%uuid of attacker%}...
  19. S

    Solved I NEED HELP ASAP!!!

    thanks ill try [12:33:43 ERROR]: [Skript] ':1}ö' is not a valid item data (dungeons.sk, line 977: add ô{Size:1}ö to nbt of last spawned magma cube') dosent work :P (and yes i have skbee) (nvm i fixed it)