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  1. inavir

    Solved Armour-Ignoring Damage

    Hello, I was looking to set the damage in a on damage event to a value which ignores armour. To give you an example of what I was looking to do, the following code should explain. on damage: set {_damage} to 10 set damage to 0 set victim's health to victim's health - ({_damage} / 2)...
  2. inavir

    Clicked Item (Skellett)

    Hello, I'm having issues with the clicked item expression. I think the root of the issue is that it is an item type. Is it possible to convert item types to an item stack with skript? I am mostly following the example provided in the documentation, but it gives me an error, which is why I...
  3. inavir

    Solved Checking player's inventory for item ignoring lore

    Should be simple enough right? command /test: trigger: set {_amount} to 4 player has {_amount} of stone with of power 1 named test: broadcast "good" else: broadcast "bad" Unfortunately this works only until I add lore to the item. I'd use skQuery's lored itemstack...
  4. inavir

    Change GUI [Tuske]

    Hello, I've recently learned about Tuske's advanced GUI manager, and have been trying to use the tutorial to learn how it's used. I ran into a road block when looking at the editing a GUI section. All the code in this help request comes directly from the tutorial and I think I'm just not...
  5. inavir

    Solved Lore not recognized

    Skript Version: dev29 Skript Author: Bensku Minecraft Version: 1.12 Hello, for some reason lore on my items isn't being recognized at all. command /lorecheck: trigger: set {_firstline} to first element out of split lore of player's tool at "||" message "%{_firstline}%"...
  6. inavir

    Saving data

    Hello, I was thinking of using skript to make a quick feature on my server which saves a variable for every single user who joins the server. Essentially, I'm aiming to make a script wherein it saves how many times every player uses a certain command. Now, I realize this is fairly easy to do...