Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the comminuty!

    Now, what are you waiting for? Join the community now!

  1. Lutrex

    Solved Cancel rename specific item in an anvil

    I did it like this, seems to work... thanks :) on anvil prepare: if event-item's lore contains "&9Custom-Item": send "&a&lSYSTEM &8▪ &7Du darfst dieses Item nicht umbenennen bzw&8. &7verzaubern&8, &7da es sich anscheinend um ein Custom&8-&7Item handelt&8." close player's...
  2. Lutrex

    Solved Cancel rename specific item in an anvil

    How can I cancel renaming a specific item in an anvil?
  3. Lutrex

    Solved How can I cancel renaming items with a certain lore?

    That is how it goes: on command "/rename": if player's tool's lore contains "&9Custom-Item": send "&a&lSYSTEM &8▪ &7Du darfst dieses Item &cnicht &7umbenennen&8!" cancel event
  4. Lutrex

    Solved How can I cancel renaming items with a certain lore?

    Hello, How can I cancel renaming items with a certain lore? This is my skript: on command "/rename": if lore of player's held item is "&9Custom-Item": send "&7Du darfst dieses Item &cnicht &7umbenennen&8!" cancel event
  5. Lutrex

    Solved Daily Lootchest - each player own loot

    thank you!!! <3
  6. Lutrex

    Solved Daily Lootchest - each player own loot

    omg i think it works. Thank you!! One more question, but I don't think it's possible.. Can you animate the chest when you open and close it? To make it look "real"?
  7. Lutrex

    Solved Daily Lootchest - each player own loot

    Thank you for your help
  8. Lutrex

    Solved Daily Lootchest - each player own loot

    doesn't work :o It is set to true and therefore no longer works. How can I fix this? every 40 seconds: if "%now%" contains "00:00": loop all players: set {lootchest.%uuid of loop-player%} to false loop all offline players: set {lootchest.%uuid of...
  9. Lutrex

    Solved Daily Lootchest - each player own loot

    Have it now, it works too. Only if you close the inventory and open the chest again is it empty. Means it wasn't saved? on rightclick: if location of event-block is {lootchest}: if {lootchest.%uuid of player%} is false: cancel event set {lootchest.%uuid of...
  10. Lutrex

    Solved Daily Lootchest - each player own loot

    Can someone edit this into my script?
  11. Lutrex

    Solved Daily Lootchest - each player own loot

    Yes, I've thought about it too. but the GUI would have to be saved then...
  12. Lutrex

    Solved Daily Lootchest - each player own loot

    Hey, I'm currently doing a daily lootchest for my server. Every player can get new stuff there every day. The problem with my current script is that when you click on the box, new loot comes up and any player can take it. Can anyone help me that each player has separate DailyChests? on load...