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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. YoshYz

    How to add skulls/heads to GUI?

    On 1.12 works without problems , just using the up to date skStuff fork: https://github.com/Tuke-Nuke/SkStuff Older versions maybe are not more supported , so the best way is just to update your server and using the fork.
  2. YoshYz

    News Launch of Premium Resources!

    If anyone want to earn something back by his work & time spent on it, let him do. If it's not too hard , just ignore it and do it yourself
  3. YoshYz

    Solved alternative on any move event

    Spawn the entity Make the player ride it Do a while "if player's vehicle isn't set , make player ride it"
  4. YoshYz

    Solved Unequiping a player with armor

    It just remove completely the helmet.
  5. YoshYz

    Solved alternative on any move event

    You could spawn an entity without AI , make the player ride it and unable to unride.
  6. YoshYz

    Solved Unequiping a player with armor

    set player's helmet to air
  7. YoshYz

    Held item name

    @MCProHost %display name of player's held item%
  8. YoshYz

    How to add skulls/heads to GUI?

    Example: make a gui slot 22 of player with player's skull with nbt "{display:{Name:""Oak Wood Arrow...
  9. YoshYz

    On damage of tool or armour

    A simple google did the trick, you should always keep Skript and it's addons up to date, this is made for newer versions, but should be compatible with lower ones, 1.8.8, as well. https://www.spigotmc.org/resources/tuske.25136/
  10. YoshYz

    On damage of tool or armour

    I don't use more 1.8.8 , so idk.
  11. YoshYz

    Script skHolograms [SCRIPT-API] - v1.2.0a

    Changelog: - Reduced the distance between the lines - Fixed the editHolo function - Fixed the deleteHolo function
  12. YoshYz

    On damage of tool or armour

    You need Tuske
  13. YoshYz

    On damage of tool or armour

    So , you should use tuske for get durability conditions check , if the durability = 1 , change it with a new tool. on item damage: if durability of event-item is more than (max durability of event-item - item damage): send "Your %event-item% is almost breaking!"
  14. YoshYz

    On damage of tool or armour

    Just skript (Bensku fork).
  15. YoshYz

    On damage of tool or armour

    @PantherBoy you can't cancel the tool & armor damage. Use the unbreakable expression instead. Doc: http://bensku.github.io/Skript/expressions.html#ExprUnbreakable
  16. YoshYz

    Script Throwable Axe - v1.1.1b

    Changelog: - Fixed a duplicate axe bug. ( Reported by a spigot user ) - Fixed the drop of the axe while reloading. ( Reported by a spigot user ) - Removed a test code. ( Reported by @PheonBest ) Have fun!
  17. YoshYz

    Script skHolograms [SCRIPT-API]

    YoshYz submitted a new resource: skHolograms [SCRIPT-API] - Add holograms in your server and edit them easily Read more about this resource...
  18. YoshYz

    Script skHolograms [SCRIPT-API] v1.2.0a

    skHolograms ( by YoshYz ) is a script/api that you can use to create holograms without using any outdated addon to do that. This will only works for mc version 1.11+ ADDONS NEEDED: - skStuff ( Tuske fork ) Features: Multiple lines ( Max 5 ) Unlimited holograms Holograms list You can delete...
  19. YoshYz

    Script Throwable Axe - v1.1.0a

    Changelog: - Fixed a player's tool switch event. ( Reported by a spigot user ) - Fixed a reloading shoot bug.
  20. YoshYz

    Script skPets - v1.2.5d

    Changelog: - Fixed a critical bug with the pet following - Fixed the oorPet (Out of range ) - Now the pet walk faster - Fixed a bug with the despawnPet - Brand new createPet system ! ( Check the github list ) - Removed all the old textures ( Will be back soon ) - Added more than 42 textures (...