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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. jaylawl

    Solved Negative value by resuming a value

    Alternatively: command /borderdefine: trigger: set {Border} to 500 set {BorderNegative} to ({Border} * -1) Multiplication with -1 always reverses the number
  2. jaylawl

    Solved death cancel drops of items

    No you said it would cancel the drops, in the same way "keepInventory" would. Maybe i misunderstood you. As far as i know, "clear drops" will destroy all drops rather than cancelling the drops.
  3. jaylawl

    Solved death cancel drops of items

    Won't that "clear drops" effect destroy all drops?
  4. jaylawl

    API Expressions+ - ++

    0.dev2 Changelog: changed almost all previous expressions to property expressions "%br%" inserts a line break / new line in chat, itemlore or tooltip "%entity%'s age" (get/set) "%entity%'s age[ ]lock" (get/set) "%villager%'s [current ](trader|customer)" "delete %villager%'s...
  5. jaylawl

    Solved lore of specific slot

    Don't get this wrong; but have you made certain that there is an item in slot 11 that does have at least 2 lines of lore?
  6. jaylawl

    Skungee send player to another bungee server

    What's the exact code you're using?
  7. jaylawl

    API Expressions+ 0.dev3

    Expressions+ Discontinued This is now being developed as an add-on, grab it here: https://forums.skunity.com/resources/expressionsplus.638/ This script provides you with several new expressions for use in your skript library. It is intentionally lacking effects & conditions, as expressions are...
  8. jaylawl

    What happend with Njol (Original skript creator)?

    You can tell by his github https://github.com/Njol?tab=repositories that he still at least sometimes does some coding. According to his website: https://en.njol.ch/ he's a master of informatics (mastered in programming at a german university). Maybe he'd respond to a nicely written email...
  9. jaylawl

    Solved Control a entity with WASD (like horses)

    I can't help you any further, you'll just have to experiment/research, or wait until somebody else with more knowledge than me comes along
  10. jaylawl

    I feel my scripts aren't as complex as necessary... Help!

    There is no neccessity for something to be complex! Your script is good if: The script does what you want it to The script is as short as possible (optional, but good) The script is as resource-efficient as possible (also optional, but very good) The script has as few dependencies as possible...
  11. jaylawl

    Skungee send player to another bungee server

    you used "players" which gets interpreted as alias for "all players" (i think). use this: on inventory click: event-item = iron pickaxe named "&d&lResidence" skungee send event-player to bungeecord server "resky"
  12. jaylawl

    Solved Control a entity with WASD (like horses)

    You might need protocol lib for this, in case you don't. Other than that i can only think of the MC version being too old. But can't say for sure
  13. jaylawl

    Solved Control a entity with WASD (like horses)

    No, sorry, i'm far from knowledgable about these old versions. You move the entity by using this: on vehicle steer forward: push event-player's vehicle in event-player's horizontal facing with speed 1 Something like this, the syntax is propably off /edit: Nevermind, found some old code of...
  14. jaylawl

    Solved Control a entity with WASD (like horses)

    Yes, check out WolvSK's vehicle steer event: https://forums.skunity.com/resources/wolvsk-1-8-to-1-12.66/
  15. jaylawl

    Solved lore of specific slot

    you may be having compability issues or something. I've somewhat used your code and it works: on inventory click: broadcast "%event-slot%" command /test: trigger: set {_line} to uncolored line 2 of slot 11 of command sender's inventory's lore set {_split::*}...
  16. jaylawl

    Solved downloading github raw files to folder

    Not quite but i'm glad i could help you Here's a way you can automatically grab the filename: command /test: trigger: set {_link} to "https://github.com/Efnilite/TowerDefence/raw/master/Archer-1.schematic" set {_link::*} to {_link} split at "/" set {_filename} to...
  17. jaylawl

    Solved downloading github raw files to folder

    You mean it won't allow you to save the file in a subfolder? I think i see what you mean. What about this: Set {_filename} to "Archer-1.schematic" download file from "https://github.com/Efnilite/TowerDefence/raw/master/%{_filename}%" to file "server/folder/%{_filename}%"
  18. jaylawl

    Solved downloading github raw files to folder

    SkUtilities' download file: https://skripthub.net/docs/?id=248 :emoji_slight_smile:
  19. jaylawl

    Solved Distance between blocks

    command /info: trigger: send "You are %distance between player and {zone}% blocks away from the zone" If you only want an estimate you could do something like: options: modifier : 300 command /info: trigger: set {_distance} to (floor(distance between player and...
  20. jaylawl

    Solved Distance between blocks

    Please try harder to explain what you're trying to achieve because you posted so far certainly makes no sense :D