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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. The0Felon

    Solved Combat log skript

    np dude... just remember me :)
  2. The0Felon

    Clear Area Command

    command: /declutter permission: op trigger: loop all blocks within location(-287, 204, -224, world "WORLDNAME") and location(-164, 107, -386, world "WORLDNAME"): set block at loop-block to air execute console command "mrl reset iron" execute console...
  3. The0Felon

    Clear Area Command

    it's very useful. Please use it another time :) I'm checking your code.
  4. The0Felon

    How can I convert normal minecraft commands to Skript

    try it out. I am gone, i will be available to answer tomorrow.
  5. The0Felon

    How can I convert normal minecraft commands to Skript

    I will sleep. Contact me on discord: 0mustafa.
  6. The0Felon

    How can I convert normal minecraft commands to Skript

    download skBee: https://github.com/ShaneBeee/SkBee/releases/download/3.7.0/SkBee-3.7.0-Skript-2.9.jar
  7. The0Felon

    How can I convert normal minecraft commands to Skript

    Than try putting custom loot table. If it doesn't work, i can make a lootTable script for u.
  8. The0Felon

    How can I convert normal minecraft commands to Skript

    zombie:chests/fisherman_loot_table No lootTable named this. You can change lootTable key by urself.
  9. The0Felon

    How can I convert normal minecraft commands to Skript

    command /a: trigger: set {_table} to loottable from key "minecraft:chests/simple_dungeon" set {_loc} to location(446.5, -60.5, 48.5, world "zombie") set block at {_loc} to barrel[facing=up] fill inventory of block at {_loc} from {_table}
  10. The0Felon

    How can I convert normal minecraft commands to Skript

    i will send the right code 1 min.
  11. The0Felon

    How can I convert normal minecraft commands to Skript

    set block at location(x,y,z,world "worldname") to barrel set {_inv} to inventory of block at location(x,y,z,world "worldname") set slot 0 of {_inv} to stick You can change stick. I didn't understand zombie:chests/fisherman_loot_table
  12. The0Felon

    Solved Bounty System

    on first join: set {bounty::%player's uuid%} to 0 Change this to this: on first join: set {bounty::%player%} to 0 I think this one is more efficent.
  13. The0Felon

    Solved Bounty System

    on first join: set {bounty::%player's uuid%} to 0 on death: if {bounty::%victim%} is 0: add 1 to {bounty::%attacker%} send "Bounty: " and {bounty::%attacker%} # to players or attacker? define it. else if {bounty::%victim%} is greater than 0: remove...
  14. The0Felon

    Falling block damage and drop

    Tell me if it damages more than once.
  15. The0Felon

    Falling block damage and drop

    on spawn of falling block: while event-entity is alive: set {_loc} to location of event-entity remove 0.001 from y-coord of {_loc} loop all players in radius 0.5 of {_loc}: damage loop-entity by 2 # you can set the damage amount wait a tick
  16. The0Felon

    Falling block damage and drop

    le spawn falling oak planks at player https://skripthub.net/docs/?id=10548
  17. The0Felon

    Solved Combat log skript

    on damage: if attacker is a player: if victim is a player: if {combatTimer::%victim%} isn't set: set {combatTimer::%victim%} to 10 while {combatTimer::%victim%} >= 0: send action bar "&fYou are in combat for...
  18. The0Felon

    Solved Combat log skript

    on damage: if attacker is a player: if victim is a player: if {combatTimer::%victim%} isn't set: set {combatTimer::%victim%} to 10 while {combatTimer::%victim%} >= 0: send action bar "&fYou are in combat for...
  19. The0Felon

    Solved Combat log skript

    That makes an infinite loop and makes your server crash.