Search results

  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

    Now, what are you waiting for? Join the community now!

  1. DanRub

    Solved will this skript work? if not please fix it

    So thats why you have on load set to every command, okay man XD
  2. DanRub

    Solved will this skript work? if not please fix it

    What exactly is not working man :D
  3. DanRub

    Solved will this skript work? if not please fix it

    Ye, i got 1 mistake cause i did it on mobile in like 2 mins, but atleast i got some usedcommands detection :emoji_skull:
  4. DanRub

    Solved will this skript work? if not please fix it

    hey, im not sure if this is what you need, but thats what i understand. on load: add "say 1", "say 2", "say 3", "say 4", "say 5", "say 6", "say 7", "say 8", "say 9", "say 10", "say 11", "say 12", "say 13" and "say 14" to {commands::*} loop {usedcommands::*}: remove loop-value...
  5. DanRub

    Solved Giving permissions to player

    Do you have luckperms or something?
  6. DanRub

    Solved Open enchanting table with level 30 via command

    There are the docs to understand how to do it (You will probably need skript-reflect to this) https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/HumanEntity.html#openEnchanting(org.bukkit.Location,boolean)
  7. DanRub

    Solved Open enchanting table with level 30 via command

    Okay i solved it.
  8. DanRub

    Solved Open enchanting table with level 30 via command

    Hey, does anyone know how to open an enchant lvl 30 via command or something? I'd be very grateful if someone knows. (It will probably be through sktipt-reflect, but it doesnt matter.)
  9. DanRub

    Solved give items over the inventory limit

    Hey, try this: if player has enough space for 64 of diamonds: give 64 diamonds to player else: drop 64 diamonds at player
  10. DanRub

    Trying to set a block to a specific location, but it's just not working

    Hello, try this: on load: clear {blocklist::*} add netherrack and nether_quartz_ore and nether_gold_ore and nether_wart_block and ancient_debris and soul_sand and soul_soil to {blocklist::*} set {oneblock} to a random element out of {blocklist::*} set block at location 0, 64, 0...
  11. DanRub

    Solved Command List

    add "hello" to {strings::*} add "bye" to {strings::*} Now you have "hello" and "bye" in one list, I hope you meant something like this.
  12. DanRub

    Problem with my Loop

    tbh i have no idea what do you want/need, you have that command and you are looping 1 million times something :emoji_skull: Just describe what you need from the helmet to do after you equip and unequip it and ill try to do it.
  13. DanRub

    Can someone help me?

    Very supportive, lol
  14. DanRub

    Every tick doesn't work with variable

    Well i dont know then, its working for me..
  15. DanRub

    Every tick doesn't work with variable

    Hm, thats strange, what version of skript are you using and addons?
  16. DanRub

    Every tick doesn't work with variable

    Try this: every 1 tick: loop all players: send action bar "&c%{myhp.%player%}%&7/&c%{mymaxhp.%player%}%" to loop-players But I'm telling you up front If you've got a lot of people playing on your server and your server is not powerful you may feel performance reduction. Because Going...
  17. DanRub

    Can someone help me?

    When you have <> at your argument you have to set it, so just do [<text>]
  18. DanRub

    Trying to make a custom scythe.

    Hey, I don't have a lot of information, like what item it is, or what message you want when you are on cooldown, but this is what I can do from what I know :emoji_slight_smile: Also check if the name i put to the code is right, cause i just guessed from what i see and im not too sure if its bold...
  19. DanRub

    Open functional enchant to player

    im creating a game where you have shop and you can buy items and i wanted that after you buy that items you can enchant them in that shop like i wa saying by that you click on slot in that shop it will open enchant for you where you can enchant the items from shop. You might be thinking, why i...
  20. DanRub

    Open functional enchant to player

    Hey, so im making a code, where when a player clicks on certain inventory slot it will open normal enchant to him. Is it somehow possible? Becuase the only thing i have is "open enchanting table inventory to player" and this actually open the enchant inventory but you cant enchant anything in...