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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Fusezion

    Addon Skuishy - VERSION 2.2

    full changelog is off for whatever reason Full Changelog: https://github.com/aabssmc/Skuishy/compare/2.1...2.2
  2. Fusezion

    Addon Skuishy 2.8.1

    Skuishy You need Skript 2.7.0 and up to use. This addon is just a random addon I made to support/add random little things I thought would be nice to have in skript that for whatever reason any other GOOD addon doesn't have. I am always taking suggestions for syntaxes! Either message me on...
  3. Fusezion

    Solved on death: attacker/victim

    As of skript 2.7 a change in comparison caused poor conditions like if %entity% is %entity% in damage/death events to no longer act like if %entity% is %entity type% The proper and correct condition is if attacker is a pig and if victim is a player. The usage of "a" or "an" forces an entity type...
  4. Fusezion

    Solved #s in regular skript

    Yes I understand that, hence why I gave you your answer as skript's hex is technically <#HEX> but when using the .sk file you use <##HEX>
  5. Fusezion

    Solved #s in regular skript

    if <## is correct than how should &# look?
  6. Fusezion

    Solved #s in regular skript

    ## = "#"
  7. Fusezion

    Solved Forcing someone to send a character via Skript kicks them, but sending it in chat doesn't.

    This is caused by the '&c' character in the code most likely, as Minecraft does not like the character it gets replaced with when it becomes the color. There's honestly no real good way to fix it but the easiest is to set a var to the message and colour it example of how is below set {_message}...