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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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    Ore notifier Help

    I think its a problem with skript, cause if you don't include the %, it works but it doesnt register <command: /brokenblock player> as the player in question, but just a player named "player". No matter what I tried, it didn't seem to work. However, using any command works, as long as % isn't...
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    Undroppable items.

    Not to make a plugin but just to use the SkBee addon for it and use NBT tags with it.
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    Undroppable items.

    Using lores will only work on skript versions 2.1 and more recent. My next best bet would be to use NBT tags with SkBee.
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    Ore notifier Help

    Do you get any errors? EDIT: Also try it like this: on break: if event-block contains ore: set {broken::%player's uuid%} to event-block broadcast "<##ff323d>&lAlert: &f%player% &7has broken &f%event-block%! <tooltip:&7Click to tp to the broken block><command:/brokenblock...
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    Ore notifier Help

    I didn't test with skunity's parser if this works or not, but i think in theory it should. on break: if event-block contains ore: set {broken::%player's uuid%} to event-block send "<##ff323d>&lAlert: &f%player% &7has broken &f%event-block%! <tooltip:&7Click to tp to the...
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    Ore notifier Help

    Is tooltip an item with the name [&fTP&8]?
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    Undroppable items.

    what is your skript version?
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    Ore notifier Help

    What do you mean by tooltip?
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    Undroppable items.

    The skUnity parser returned no errors, so I think it should work. If it doesn't, please let me know. on drop: set {_lores::*} to lore of event-item if {_lores::*} contains "Undroppable": cancel event send "You can't drop this item" on inventory click: set {_lores::*}...
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    Ore notifier Help

    Wait to clarify, you want to tp to a player when you click on a block, if a person broke that block?
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    Help with a relog system

    I think this should work on join: set {invulnerable::%player's uuid%} to true wait 1 minute clear {invulnerable::%player's uuid%} on damage of player: if {invulnerable::%victim's uuid%} is set: cancel event
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    Ore notifier Help

    Do you mean something like this? on break: if event-block contains ore: if player has permission "fewerskript.event.orealert": loop all players: set {broken::%player's uuid%} to event-block send "<##ff323d>&lAlert: &f%loop-player% &7has...
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    Solved Set Specific Usernames

    No you can just give them the same permission and it will apply to them too
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    Solved Set Specific Usernames

    it doesn't understand what "elementastronaut" is instead, check if the player that is using the command has a specific permission (or, if you are the only player who has /op perms, you can check if the player has permission "op") and if they do, set the max health to that. So if you are using a...
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    Solved How is it right?

    greater than doesn't work because it is registered as a string, and you can't compare strings/texts with numbers/integers. What you could do is check if the first argument contains the numbers "0", "1", "2" or "3" and if they do, set a variable to the argument where you parse it as a number...
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    Skript autocompact not working

    Honestly speaking, you could remove the loop completely since you are only looking to run that once. It would make the code simpler and have less lag
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    Solved Random command executed Every 1 hour

    You could create a list variable where you set the different names of commands inside of the list, and then every hour you make the server execute that command
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    PlotSuared check

    If you go to this site https://skripthub.net/docs/ and search for "plotsquared", you will be able to find expressions/effects/conditions from 2 different plugins: SkUniversal and Plosk. I suggest using SkUniversal for your server and using codes from it to achieve this.
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    Solved Need help with a sign shop script.

    You should use {Coins::%player%} instead of {Coins.%player%} as having a list works better rather than creating a new variable for each person. Keeping this in mind, this should work: on right click: block is a sign line 1 is "BUY" set {Cost} to line 2 if {Coins::%player%} >= ({Cost} - 1)...
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    Create corpse problem

    The plugin "Corpsereborn" hasn't been updated in over a year and supports very specific versions of minecraft. Additionally, it seems like corpsereborn isn't a skript addon, but a plugin itself. My suggestion would be to tell the console to run the command "/spawncorpse [Player]" but I'm not...