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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. Wolwer

    Solved Change Y-coordinate in variable

    Error Can't understand this expression: '2 behind 1.5 above player'
  2. Wolwer

    Solved Change Y-coordinate in variable

    Hi. I need help. I need to lock Y-coordinate of variable Smth like this: set {_behloc} to location 2 behind player set {_above} to location 1.5 above player set {_loc} to {_behloc} with Y-coordinates of {_above} How to do it? Please, help <3
  3. Wolwer

    Solved Whats wrong with this skript?

    Thanks. I'll check versions and reinstall all addons. Again thanks :)
  4. Wolwer

    Solved Whats wrong with this skript?

    What version for example?
  5. Wolwer

    Solved Whats wrong with this skript?

    So, what I should do? I can't change my server version, but I need this skript...
  6. Wolwer

    Solved Coloured leather armour in GUI's

    Look: https://forums.skunity.com/threads/colored-leather-armor.3416/
  7. Wolwer

    Solved Whats wrong with this skript?

    I'm using 1.8.8
  8. Wolwer

    Solved make npc visible only for 1 player

    Thanks! Also, can you reply on another my thread: https://forums.skunity.com/threads/whats-wrong-with-this-skript.9626/ Again, thanks a lot.
  9. Wolwer

    Solved Whats wrong with this skript?

    Hi! I need help. I get this error every time when executing a function: Code: function circleBot(p: player): set {_name} to "&c%random player out of all players%" set {_n} to npc named {_name} "PLAYER" set fly of npc {_n} to true set protect of npc {_n} to false spawn npc...
  10. Wolwer

    Solved make npc visible only for 1 player

    OMG thanks a lot! Now SkQuery is working! But what I should do to hide bot from all players expect violator? Up
  11. Wolwer

    NPC's teleporting

    Hi guys! I have an idea to create killaura npc, like in this video: (sorry for background music and bad cutting xd) (its a part of another guy's video. Link to original in desc) I think it can be created like this way: set {_start} to 500 blocks ahead of player set {_1} to 2 blocks at right...
  12. Wolwer

    Solved make npc visible only for 1 player

    Hello! I need help with this script: function circleBot(p: player): set {_name} to "&c%random integer between 11111111 and 99999999%" set {_n} to npc named {_name} "PLAYER" set fly of npc {_n} to true set protect of npc {_n} to false spawn npc {_n} at location of {_p} ~...
  13. Wolwer

    Solved Error with %player%

    Eeeh, uuh. Idk how to do that.. Can u explain me how to do that? I need to set {serv.nick.%player%} To players nickname Else if it isn't setted it types <none> Sry for bad English Ok. I have tested it and.. that's works! Thank you!
  14. Wolwer

    Solved Error with %player%

    Skript version 2.2-Fixes-V8b Server: CraftBukkit version git-Spigot-db6de12-18fbb24 (MC: 1.8.8) (Implementing API version 1.8.8-R0.1-SNAPSHOT)
  15. Wolwer

    Solved Error with %player%

    Hello! When I reloaded my skript I got an error: Can't understand this expression: '%player%' (core.sk, line 1639: set {serv.nick.%player%} to %player%') Code: on join: if {serv.nick.%player%} is not set: set {serv.nick.%player%} to %player% What I should do with it?
  16. Wolwer

    How to rotate an armorstand in cardinal points?

    Maybe you should set armor stand's yaw? I think, it's possible. P.s. sorry for bad English
  17. Wolwer

    Solved Hide spectators from TAB

    Nice skript! Thanks :)
  18. Wolwer

    Solved Hide spectators from TAB

    I have already solved this. Thanks to Joni! So I haven't used MundoSK. Just hide player from all players
  19. Wolwer

    Spawning NPC

    Thanks! I will test it tomorrow.
  20. Wolwer

    Spawning NPC

    Hello! I have a question: why an I getting those errors: [23:06:31] [Server thread/ERROR]: Can't understand this condition/effect: spawn npc {_n} at location of {_p} ~ vector 2, 100, 0 (bot.sk, line 6: spawn npc {_n} at location of {_p} ~ vector 2, 100, 0') [23:06:31] [Server thread/ERROR]...