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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. PatoFrango

    How to add damage when a player wears armor

    Something like on damage: damage cause is fireball set damage to 0.5 Not sure if fireball is a damage cause. Try looking in the docs.
  2. PatoFrango

    Set Slot - Execute command not working

    @couger44 is right. That way of doing inventories has been deprecated a long time ago and you should go with what he said. You don't necessarily need to use metadata though, maybe that's what's confusing you. Here goes a simplified way of doing it: command /gui: trigger: set {_menu}...
  3. PatoFrango

    Skript Tools SublimeJS++ / A Skript Notepad++ UDL - A minor, major update

    Hi everybody. I'm quite excited to share with you SublimeJS++'s most recent update. It mainly includes bug fixes, and although they're just bug fixes, these bugs used to change a lot how the UDL used to react to your code. Here is the changelog: Function parentheses no longer turn everything...
  4. PatoFrango

    Script DiscoFloors - More bug fixes

    Now, dance floors that were previously stopped won't automatically start on a server restart.
  5. PatoFrango

    Script DiscoFloors - Bug fixes

    Removed the code that prevented a dance floor tile from changing to the same block twice in a row (which was added in the last update), as it could have undesired effects in some circumstances; Fixed a bug where the while loop would run twice if you stopped and started a dance floor too quickly.
  6. PatoFrango

    Script DiscoFloors - "startall", "stopall" and less monotonous dance floors

    Now you can do /df startall or /df stopall to start/stop all dance floors. There is no longer the chance of dance floor tiles changing to the same block twice in a row, providing more variety to your dance floors. You'll need to restart your dance floors in order for this to take effect.
  7. PatoFrango

    Script DiscoFloors - Disco Floor Speed

    Added the discoFloorChangeSpeed() function, which allows you to set the changing speed of a dance floor in real time. Usage: discoFloorChangeSpeed(id: text, speed: number)
  8. PatoFrango

    Script DiscoFloors 1.4

    About DiscoFloors is a very simple script that allows you to easily create colorful dance floors. Requirements I wrote this script using just vanilla Skript so that you don’t need to install any addons. Features Easily create dance floors with a corner-click system, just like WorldEdit...
  9. PatoFrango

    DiscoFloors

    About DiscoFloors is a very simple script that allows you to easily create colorful dance floors. Requirements I wrote this script using just vanilla Skript so that you don’t need to install any additional addons. Features Easily create dance floors with a corner-click system, just like...
  10. PatoFrango

    Action bar doesn't work

    Then look it up, chief. There's your problem, then. Download the latest version of bensku's fork.
  11. PatoFrango

    Action bar doesn't work

    Are you using bensku's fork of Skript?
  12. PatoFrango

    GUI Skript - Internal Error

    Skript stop event too (and I think quit as well since inventory close doesnt get called when a player disconnects). But yeah, I remembered I could just assign a string to a {gui::%player%} variable as the menu’s “id” and then check the variable for that ID
  13. PatoFrango

    GUI Skript - Internal Error

    Yeah, the only problem is having to code the deletion of the variable, like when the inventory closes and etc
  14. PatoFrango

    GUI Skript - Internal Error

    That sucks, I wasn’t aware of this. I’ve been using Skript on 1.12 for years so I might be a little outdated on some matters
  15. PatoFrango

    Skript Tools SublimeJS++ / A Skript Notepad++ UDL - More stuff

    Hi everyone, hope you're doing well. I'm too lazy to write a changelog this time. Just know it includes new stuff :)
  16. PatoFrango

    GUI Skript - Internal Error

    Don't use "format slot" to create GUIs, just Skript will do. command /punish <player>: permission: punish.mc trigger: set {_menu} to chest with 3 rows named "&6Mega&fCraft Punishment" set slot 0 of {_menu} to diamond axe named "&4Ban" set metadata value "toBan" of...
  17. PatoFrango

    Solved How to make doors

    Cool. A few tips: If you're going to make bigger doors, use loops instead of writing a line for each block; You should probably organize all doors in list variables. For example set {doorOpen::castleDoor} to true set {doorOpen::backDoor} to true set {doorOpen::houseDoor} to true So that you...
  18. PatoFrango

    Solved How to make doors

    Nice. Don't forget to delete that variable if you're not going to use it.
  19. PatoFrango

    Action bar doesn't work

    Errors?