Skkaemok 1.8
Major Changes:
• Added complete Skript APIs for nametags, tablist names, chat names, real names, and skins
• Added per-viewer nametags, tablist names, chat names, and skins
• Added expressions, conditions, changers, reset syntax, and player lookup by displayed name
• Added independent global and per-viewer values with automatic fallback to the player’s original name
• Rebuilt nickname teams as per-viewer, packet-only teams
• Synthetic teams now mirror vanilla team prefixes, suffixes, colors, friendly-fire settings, friendly invisibility, nametag visibility, collision rules, and death-message visibility
• Vanilla team changes now update nicknamed players automatically without reconnecting or reapplying their nametag
• Vanilla team formatting and LuckPerms formatting can now be composed together through configuration
• Fixed nametag overrides incorrectly changing the visible tablist name
• Fixed the player’s own tablist entry losing its vanilla team color
• Improved compatibility with TAB, LuckPerms, Unicode names, emoji, skins, and existing Skkaemok data
• Added new regression tests and Skript API examples
• Removed generated build files from source control and improved repository organization