- Contributors:
- nUKEmAN4, Vrganj
- Supported Minecraft Versions:
- 1.12
Have this ever happend to you while using SkUngee?
You get <none> sometimes using network variablers? Well, no more!
This script will fix <none> problems!
Usage:
And please note, that you must use isGlobalVariableSet() to see if network variable is set, if not it will chrash your server when used.Code (Text):
command /test [<text>]: trigger: set network variable {test::example} to arg-1 send "Variable set." command /testget [<text>]: trigger: if isGlobalVariableSet("test::example") is set: set {_results} to getNetworkVariable("test::example") send "Test: %{_results}%"
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Script Fix for SkUngee Variables 1.0.0
Fix for <none> in Network Variables of SkUngee