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There wasn't supposed to be a loop for the message that is sent to console, that was a simple mistake that will be fixed.
Looping all players isn't that harmful, but I still removed it by your request. I changed up some code to fit it somewhere else.
I should have stated this, but the "algorithm" is used to crash servers using a plugin called "WorldEdit" (or "FastAsyncWorldEdit") People can use //calc, and do a big algorithm that the plugin cannot handle, and it'll crash the server.
I will be updated the plugin very soon,