When I have more than one of the items in an item stack, it does not work.
Code:
command /itemset:
permission: op
trigger:
set {customItems::feather} to player's tool
send "%{customItems::feather}%"&r set to player
on right click:
if player's tool is feather:
player's tool contains {customItems::feather}
cancel event
push player forward at speed 1.25
remove 1 of tool from tool
Last edited: