Basically i created an item stored in a variable:
I want to make this item undroppable and unremovable from inventory. The item can't leave the player's inventory, it's basically binded, even after death.on load:
set {CustomItem::SkillMaker} to chorus flower with name "&b&lSKILL MAKER" with lore "&7Use this item to craft skills for your morph!" and "&7Some items can be obtained by bosses only!"