How can I make a permission that is not given to players with op by default? I have made a level up script, but because all skript permissions are given to ops by default, it doesnt work for people who have op.
Code:
options:
b_cost: 100
c_cost: 200
d_cost: 400
e_cost: 800
f_cost: 1600
g_cost: 3200
h_cost: 6400
i_cost: 12800
j_cost: 25600
k_cost: 51200
l_cost: 102400
m_cost: 204800
n_cost: 409600
o_cost: 819200
p_cost: 1638400
q_cost: 3276800
r_cost: 6553600
s_cost: 13107200
t_cost: 26214400
u_cost: 52428800
v_cost: 104857600
w_cost: 209715200
x_cost: 419430400
y_cost: 838860800
z_cost: 1677721600
command /levelup:
permission: wirednetwork.levelup
permission message: &cYou don't have permission to use this command
trigger:
if player has permission "wirednetwork.level.a":
if player's balance >= {@b_cost}:
remove {@b_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@b_cost}" to player
else if player has permission "wirednetwork.level.b":
if player's balance >= {@c_cost}:
remove {@c_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@c_cost}" to player
else if player has permission "wirednetwork.level.c":
if player's balance >= {@d_cost}:
remove {@d_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@d_cost}" to player
else if player has permission "wirednetwork.level.d":
if player's balance >= {@e_cost}:
remove {@e_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@e_cost}" to player
else if player has permission "wirednetwork.level.e":
if player's balance >= {@f_cost}:
remove {@f_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@f_cost}" to player
else if player has permission "wirednetwork.level.f":
if player's balance >= {@g_cost}:
remove {@g_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@g_cost}" to player
else if player has permission "wirednetwork.level.g":
if player's balance >= {@h_cost}:
remove {@h_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@h_cost}" to player
else if player has permission "wirednetwork.level.h":
if player's balance >= {@i_cost}:
remove {@i_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@i_cost}" to player
else if player has permission "wirednetwork.level.i":
if player's balance >= {@j_cost}:
remove {@j_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@j_cost}" to player
else if player has permission "wirednetwork.level.j":
if player's balance >= {@k_cost}:
remove {@k_cost} from player's balance
execute console command "lp user %player% promote levels"
else:
send "&cYou need ${@k_cost}" to player