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set {_loc33} to location of the block 1 horizontally behind {_p}
Add "horizontally" so it doesn't count your pitch (up/down looking):
code_language.skript:set {_loc33} to location of the block 1 horizontally behind {_p}
set {_loc44} to location of the block 1 horizontally right of {_loc33}
spawn an zombie at {_loc22}
set {_zombie} to last spawned entity
make {_zombie} ride {_target2}
teleport {_target2} to location of the block 1 horizontally forward {_target4}
what with right?
doesnt workcode_language.skript:set {_loc44} to location of the block 1 horizontally right of {_loc33}
+ when zombie ride armostand I can't teleport it to this position
code_language.skript:spawn an zombie at {_loc22} set {_zombie} to last spawned entity make {_zombie} ride {_target2} teleport {_target2} to location of the block 1 horizontally forward {_target4}
I can't, too own script to share ;/ The most important code is share![]()
set {_loc44} to location of the block 1 right {_loc33}
spawn an armor stand at {_loc44}
set {_target4} to last spawned entity
command /test:
trigger:
set {_loc} to location of player
set {_loc-1} to location of the block 1 right {_loc}
spawn an armor stand at {_loc-1}
set {_target-1} to last spawned entity
spawn an zombie at {_loc-1}
set {_target-2} to last spawned entity
make {_target-2} ride {_target-1}
teleport {_target-2} to location of the block 1 horizontally forward {_target-1}
make {_target-2} ride {_target-1}
I looping this every 2 ticks so...
Zombie is teleported every ~3 seconds and no ride armor stand:/ hmm maybe change teleport to push?
set {_postarget3} to location of the block 1 horizontally behind {_p}
push {_target3} to {_postarget3}
Can't understand this condition/effect: push {_target3} to {_postarget3} (car2.sk, line 68: push {_target3} to {_postarget3}')
push {_target3} from {_postarget3} at speed 0.5
My bad , try to remove the speed.Can't understand this condition/effect: push {_target3} from {_postarget3} at speed 0.5 (car2.sk, line 68: push {_target3} from {_postarget3} at speed 0.5')
teleport is better but... I want teleprort armorstand with passanger every 2 tick, how to do this :/
![]()
while vehicle of {_p} is {_target}:
wait 1 tick (without this line is crash)
...
teleport {_target3} to location of the block 1 horizontally behind {_p}
...
make {_zombie} ride {_target2}
I have:
code_language.skript:while vehicle of {_p} is {_target}: wait 1 tick (without this line is crash) ... teleport {_target3} to location of the block 1 horizontally behind {_p} ... make {_zombie} ride {_target2}
That's same xd Zombie... ;P I send you my code, check it please![]()