As I said, if something damaged by "create safe explosion", I want to get a location where the explosion has created without variables. so I tried these:
block's location
block explosion's location
explosion's location
attacker's location
But these didn't work at all.
Can someone help me, please?
block's location
block explosion's location
explosion's location
attacker's location
But these didn't work at all.
Can someone help me, please?