Hi all,
I wonder how you handle huge scripts? For example I wrote a complete minigame script with thousands of lines of skript code.
But reloading such a skript will take forever and this I'd like to avoid on a live server. So what's the secret of handling such scripts? I am already using functions, but that alone does not improve performance that much.
Any suggestions? Ideas? Examples?
Thanks a lot
I wonder how you handle huge scripts? For example I wrote a complete minigame script with thousands of lines of skript code.
But reloading such a skript will take forever and this I'd like to avoid on a live server. So what's the secret of handling such scripts? I am already using functions, but that alone does not improve performance that much.
Any suggestions? Ideas? Examples?
Thanks a lot