What I'm doing is this:
so what this does is it replaces the "and" in the {_plr::*} message, but it won't do it for some reason. I tried playing with this effect by trying to replace all "*a letter*" in the text with something else, and it worked (whenever a player has the specified letter to be replaced it works correctly), but it doesn't work with "and" word, which appears in this list {_plr::*} before the last player's name, that's a Skript thing.
How can I replace it? ty
code_language.skript:
set {_plr::*} to all players
replace all "and" with "," in {_plr::*}
send "players: %{_plr::*}%" to loop-player
so what this does is it replaces the "and" in the {_plr::*} message, but it won't do it for some reason. I tried playing with this effect by trying to replace all "*a letter*" in the text with something else, and it worked (whenever a player has the specified letter to be replaced it works correctly), but it doesn't work with "and" word, which appears in this list {_plr::*} before the last player's name, that's a Skript thing.
How can I replace it? ty