code_language.skript:
on death of player:
#Projectiles
if attacker is a player:
if projectile is set:
set the death message to "&a%victim% &7fue disparado por &c%attacker% &7con &8[&4%attacker's health%{@Corazon}&8]"
#Mob
if attacker is a player:
if attacker is set:
set the death message to "&a%victim% &7fue asesinado por &c%attacker% &7con &8[&4%attacker's health%{@Corazon}&8]"
#Magic
if damage was caused by potion:
set the death message to "&a%victim% &7fue asesinado usando &cmagia"
#Burn
if damage was caused by burning:
if victim is player:
set the death message to "&a%victim% &7murió &cquemado"
stop
#Void
if damage was caused by void:
if victim is player:
set the death message to "&a%victim% &7murió por el &cvacio"
stop
Ey, i have a problem
I want that when you throw a person to the void tell the name of the one that has thrown it and count 1 kill to the person who has thrown it and
The variable kills is {kills.%player%}