I use SkBee and the SkRecipe feature. (sorry for my bad english)
I created all types of planks and logs with aliases.
But now when I want to craft the recipe, the woods are randomized (picture)
My code:
I created all types of planks and logs with aliases.
But now when I want to craft the recipe, the woods are randomized (picture)
![xrPmBYa.jpg](https://i.imgur.com/xrPmBYa.jpg)
My code:
Code:
aliases:
all planks = oak planks, spruce planks, birch planks, jungle planks, acacia planks, dark oak planks
all logs = oak logs, spruce logs, birch logs, jungle logs, acacia logs, dark oak logs
on load:
remove all minecraft recipes
wait 2 ticks
#holz
register new shaped recipe for wooden pickaxe named "&fHolzspitzhacke" with lore "&8» &7Holz" using all logs, all planks, all logs, string, stick, string, air, stick and air with id "wooden_pickaxe" in group "spitzhacken"
register new shaped recipe for wooden sword named "&fHolzschwert" with lore "&8» &7Holz" using air, air, all planks, string, all planks, string, stick, string and air with id "wooden_sword" in group "schwerter"