Hello, i've got a little problem with my skript. I try to open a chest inventory after i closed one but it just won't open! Can somebody help me?
I put the code under this text but i think the important part where it says "on inventory click"
I put the code under this text but i think the important part where it says "on inventory click"
Code:
command /shopgui_main:
permission: op
permission message: &cGehe zum Enchanter um diesen befehl auzuführen!
trigger:
set {_player} to player
# Main menue--------------------------------------------------------------------------------------------
set {_main_Enchanter} to a new chest inventory with 6 row with name "&bEnchanter"
set slot 0 of {_main_Enchanter} to green stained glass pane named " "
set slot 1 of {_main_Enchanter} to green stained glass pane named " "
set slot 9 of {_main_Enchanter} to green stained glass pane named " "
set slot 7 of {_main_Enchanter} to green stained glass pane named " "
set slot 8 of {_main_Enchanter} to green stained glass pane named " "
set slot 17 of {_main_Enchanter} to green stained glass pane named " "
set slot 44 of {_main_Enchanter} to green stained glass pane named " "
set slot 53 of {_main_Enchanter} to green stained glass pane named " "
set slot 52 of {_main_Enchanter} to green stained glass pane named " "
set slot 45 of {_main_Enchanter} to green stained glass pane named " "
set slot 46 of {_main_Enchanter} to green stained glass pane named " "
set slot 36 of {_main_Enchanter} to green stained glass pane named " "
#until here
#close button
set slot 13 of {_main_Enchanter} to Block of Redstone named "&cSchließen"
set slot 29 of {_main_Enchanter} to enchanted book named "&bReichweite"
set slot 30 of {_main_Enchanter} to enchanted book named "&bGlück"
set slot 31 of {_main_Enchanter} to enchanted book named "&bAutomatisches Sammeln"
set slot 32 of {_main_Enchanter} to enchanted book named "&bGrüner Daumen"
set slot 33 of {_main_Enchanter} to enchanted book named "&bBOOM""
#------------------------------------------------------------------------------------------------------------------------------
set {_Reichweite_Enchanter} to a new chest inventory with 6 row with name "&bReichweite"
set slot 0 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 1 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 9 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 7 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 8 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 17 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 44 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 53 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 52 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 45 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 46 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
set slot 36 of {_Reichweite_Enchanter} to light blue stained glass pane named " "
open {_main_Enchanter} to player
on inventory click:
if name of event-inventory is "&bEnchanter":
cancel event
if index of event-slot is 29:
close player's inventory
send "hi"
open {_Reichweite_Enchanter} to player