is there a way to make this code will only send once when a player chats?
because it executes the code twice, once before and once after the message in chat is sent, so its like a double sound and double message-
because it executes the code twice, once before and once after the message in chat is sent, so its like a double sound and double message-
Code:
on chat:
send "&aHi"
play sound "ENTITY_EXPERIENCE_ORB_PICKUP"