code_language.skript:
set {_p} to player
set {_loc} to location of player
loop 50 times:
set {_loc} to location 0.5 meters in front of {_loc}
add {_loc} to {_locations::*}
loop 50 times:
add 1 to {_num}
drawSphere 1, particle "flame", speed 1, center {_locations::%{_num}%}, id "flamewand_%{_p}%_%{_num}%", radius 1, density 1000, visibleRange 100
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