Hi skUnity community,
I’m looking to create a custom animal farming system using Skript with the following features:
Custom Feeding Cooldowns: Each animal (cows, pigs, sheep, etc.) should have a configurable cooldown for feeding and breeding.
Reproduction Success Rate: Breeding attempts should have a configurable chance to fail.
Variable Litter Size: For example, pigs can produce 4-5 piglets at a time.
Optional Passive Income: Players could earn passive rewards from their animals.
Animal Lifespan: Animals die after a set age to prevent overcrowding and server lag.
I’m open to additional ideas for making this a fun and balanced livestock system.
Any help, code snippets, or guidance would be greatly appreciated!
Thank you!
I’m looking to create a custom animal farming system using Skript with the following features:
Custom Feeding Cooldowns: Each animal (cows, pigs, sheep, etc.) should have a configurable cooldown for feeding and breeding.
Reproduction Success Rate: Breeding attempts should have a configurable chance to fail.
Variable Litter Size: For example, pigs can produce 4-5 piglets at a time.
Optional Passive Income: Players could earn passive rewards from their animals.
Animal Lifespan: Animals die after a set age to prevent overcrowding and server lag.
I’m open to additional ideas for making this a fun and balanced livestock system.
Any help, code snippets, or guidance would be greatly appreciated!
Thank you!