code_language.skript:
on mine:
if lore of player's tool contains "&7Telepathy":
if lore of player's tool contains "&7Blast 1":
set {_BlastLvl} to 0
if player's pitch is between -50 and 50:
if player's facing is north or south:
set {_1} to event-block's location
set {_2} to event-block's location
set {_block} to event-block
add 1 to x-coord of {_1}
remove 1 from x-coord of {_2}
add 1 to y-coord of {_1}
remove 1 from y-coord of {_2}
if player's facing is south:
add {_BlastLvl} to z-coord of {_2}
loop blocks within {_1} to {_2}:
if "%region at loop-block%" contains "oakmine":
set block at loop-block to air
give player 1 of {_block}
Posted by: X_Emma_X from the skUnity Discord. View the thread on skUnity Discord here