pathfinding

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  1. X

    When ending pathfinding

    Hello, is there an option to detect when a specific entity (i.e. pig) has ended it's pathfinding? I saw "make X pathfind to Y", "on entity starts pathfinding" but unfortunately no event that fires when a specific entity has reached it's path final destination. Any ideas? :/
  2. Efnilite

    pathfinding in 1.12

    is there a way to add mulitple pathfinding goals to variables AND determine the speed? I tried searching the docs and multiple things with SkStuff like add pathfind [goal] [to {variable}] [with] speed 1 [ = things i tried removing/adding so that the mob takes a path with multiple turns bump .-...
  3. Donut

    Pathfinding - Target nearest mob

    I'm using the latest skstuff for mob pathfinding. I know how to make a mob target the nearest mob, but only of a certain type, e.g. on rightclick: spawn a zombie at the target block's location add pathfinder goal target nearest sheep to last spawned entity But is there a way to make the...