name and lore

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  1. M

    Solved Item Rename!?!

    English: Hey, I have 3 questions, how to implement this: command /itest: trigger: give random item out of all items to player 1. this makes so far only that one gets a random item, so how is it now possible to rename this item and add a lore (or is it possible that the name...
  2. N

    Help: save placed block names in variable

    Hello, i want to save the name of custom heads in a variable when placed and use them for some if statements when broken. This is currently my script and the message on place just says <nothing>: on place of player head: message "%name of event-block%" to player if name of event-block is...
  3. D

    Solved Lore item help

    Hello so im making a skript that adds lore to players held item but im not sure if i can ADD lore meaning if someone has line 1 Hi and line 2 bye it will add aother line line 3 cat how it should work /lore *stuff happens* add lore "kitlore" to players held item *adds new line*
  4. misaka10032s

    about lore

    In old version, I can use this sentence to reach my purpose. player have a emerald named "&c lucky gem" with lore "15%% to drop extra 1 diamond" But in v2.2(latest) it says "Can't understand this condition/effect: " How can I solve it? ps. I want to check both the name and lore of item at...