metadata

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  1. Z

    !NEED HELP ASAP, PLEASE! Sending action bar to a player stored in a metadata value

    So I have made a skript look like this: on damage: if victim is not a player: if attacker is a player: if name of attacker's tool is "&6Sweeper": loop all mobs in radius 5 of victim: if loop-entity is not victim: damage loop-entity by damage / 2...
  2. TimmieTRM

    Solved Metadata value "attacker" in on death:

    Skript Version (do not put latest): Skript 2.6 Skript Author: Bensku Minecraft Version: 1.17.1 --- I apologize for the weird lay-out, this is my very first post. Description: When a player places TNT, my skript proceeds to store whoever placed the TNT's name. If a player dies to this specific...
  3. C

    Item stored in variable with metadata value?

    Script Version: 2.6-beta2 Minecraft Version: 1.17.1 Full Code: command /metadatatest: trigger: # not working part set {_diamond} to diamond set metadata value "number" of {_diamond} to 6 send "%metadata value "number" of {_diamond}%" # working part...
  4. X

    Set metadata to a block at X location

    Hello, I tried to set a moved block a metadata on piston extend: loop moved blocks: set {_loc} to loop-value's location broadcast "[old location of %loop-value%] %{_loc}%" set {_loc} to {_loc} ~ normalize vector from event-block to loop-value broadcast "[new location of...
  5. J

    Offline player metadata ?

    I want offline player metadata in veriable. Example: set {_player} to "%{test}%" parsed as offline player if metadata "player.uuid" of {_player} is set: send "test 1" to player It's work but only player is online. If player is offline It's don't work. Thank for interest.
  6. Parrothead

    Replacement for RandomSK's 'Metadata' Expression (1.11.2)?

    I extensively used RandomSK's metadata expression for a ton of scripts, and I'm sad to learn that it isn't being updated for 1.11.2. Is there any other addon that replicates this or is going to incorporate it in the near future? Thanks.
  7. Mr_Simba

    API TagAPI 1.1

    TagAPI Description TagAPI gives you easy access to Mojang's scoreboard tag system which was introduced in 1.9. These tags allow you to permanently store up to 1024 text tags on an entity. Tags, like metadata from Skellett or RandomSk, are unique to an entity and can be checked or remove at any...