if else

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  1. G

    Execute skript the entire time that more than 15 players are online.

    This is for a random item drop skript. I want to make sure that it only works while the server is active, with more than 15 players online, I've looked for a while but can't seem to find anything that works properly. every 3 minutes: execute console command "consolecommand" stop...
  2. V

    Cant figure out where to put "else"

    I want to put else: send "&cYou cannot afford this item!" for both ifs in this code but i cannot figure out how to do it (im using TuSke although it might not matter bcuz its just if and else) if {balance::%uuid of player%} > 149: remove unbreakable shears of efficiency 3 named "&7Shears...
  3. L

    Freez skript not working :(

    Hello, I want to make a "freeze" skript for my server. So if {sch} is true it should freez all players. Does anyone know why it is not working? options: version: 1.0 variables: {freez} = "true" on any movement: if {freez} is "true": play sound...
  4. mmaalex22112

    Solved Region name not being recognized properly.

    Hey all. For some reason, for the life of me I can't get this to work. I'm only ever getting the message one triggered. It seems like it is only reading the pk1 part of the name. on region enter: if "%region at player%" is "%{pk1_mine}%": if {pk1_mine.%player%} is true...
  5. J

    Solved Vanilla GUI If player has item

    Im trying to make it so when a player clicks on the gui item, it "upgrades" the current item. Im using vanilla GUIS. Nothing happens when the item is clicked. on inventory click: if event-slot is wooden pickaxe named "&8Wooden &7Pickaxe &8[&e2&8]": if player has 128 coal: give...
  6. ItsMCB

    > 1001 Not working?

    Why is my code allowing the user's pickaxe level to go over 1000? I have looked this up and it seems like I'm doing the right thing. on mine: if player's tool is a pickaxe: if {_exp} > 1001: message "&cTOOL POWERUP OVERLOADED! &fYou should use your powerup (RIGHT CLICK)."...