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  • Welcome to skUnity!

    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

    If you haven't done so already, feel free to join our official Discord server to expand your level of interaction with the community!

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  1. TobyMinceraft

    Comparison not working.

    An alternative to looping all players: on join: while player is online: x-position check: do stuff wait 1 tick
  2. TobyMinceraft

    Texture 1.17.1 to 1.21.1

    There isn't really a reason why the texture doesn't work, but there are several reasons why a model does not work. Can you explain a bit more of what you mean by "texture"? Some things you can try on your own is open the Minecraft .jar file of the version you want the resource pack from in a...
  3. TobyMinceraft

    Solved text component not working?

    I understand you want to but the click event in a book, but I'm not very experienced with that, i'm afriad. I do know, however, how to add click events to text directly in chat: send formatted "&eChange your gamemode: <cmd:/gamemode creative>&bCreative" This makes the text that appears in aqua...
  4. TobyMinceraft

    Solved text component not working?

    your other variables are not 100% correct, either. You should change %arg 1%'s uuid to %arg 1's uuid% or even %uuid of arg 1%
  5. TobyMinceraft

    Solved text component not working?

    {_warnok} is a local variable, which is only accessible in the section it is created in. You should put it under the /warning command, then you should be fine
  6. TobyMinceraft

    Skript giving item with lore & name not working?

    The error message and the code you provided do not match.
  7. TobyMinceraft

    Solved text component not working?

    Skellett is not the best addon to use text components. Instead, you should be using SkBee's implementation (which are more updated). Take a look at the wiki (there are plenty of examples)
  8. TobyMinceraft

    find value in variable

    I think I see what they are wanting. They're trying to find if the variable they have contains a certain bit of text. With the way they have things set up it will be possible, but it would be easier to use a list instead of a csv (comma-separated value) format. Here's something you can try: set...
  9. TobyMinceraft

    Solved Skript Conditions Doesn't Work With Placeholders

    The reason why placeholders aren't working the way you want them to is because  all PlaceholderAPI placeholders return as a text, not a integer or number. So where you need the placeholders to be numbers, you need to check the variable parsed as integer set {_var} to placeholder...
  10. TobyMinceraft

    Skript On Tab Completer

    Well that's why. You are checking for a command that is /gm <gamemode> What you should be doing is checking for the tab completer for JUST /gm Then you can check if tab arg-1 is "adventure" or something and go from there. Besides, it LITERALLY TELLS YOU WHAT TO CHECK FOR in the example provided...
  11. TobyMinceraft

    Help please

    still needs named
  12. TobyMinceraft

    Help please

    a shulker shell named "your name here"
  13. TobyMinceraft

    How to make a player run a command as op?

    I don't know what addon you are using for the GUI, but I will say Tuske is not great and has issues (similar story for SkQuery). Instead, I recommend a vanilla method such as this: on inventory click: if uncolored name of event-inventory is "Select Game": if display name of event-item is...
  14. TobyMinceraft

    Skript On Tab Completer

    One thing to note about this: Skript loads scripts in alphabetical order. For instance, Apple will load before Banana, and in this case the "command.sk" will load before "tabcomplete.sk" or "complete.sk". Unsure if this is a bug or intended behavior, but it's currently how Skript works...
  15. TobyMinceraft

    Script skWorth - v1.3 - Bug Fixes; New Features

    Haven't posted in a while...but that doesn't mean I haven't been working on it on and off, lately! Version 1.3 has rolled out, with some brand-new features that I have yet to post on my website (by the time you read this, it might already be done, but I cannot guarantee that) NOTE: for any of...
  16. TobyMinceraft

    Script skWorth - Bug fixes and slight re-code

    Code re-worked slightly, bringing these fixes: Added message if balance management is not player's balance but rather a skript variable Fixed bug where skript says it can't parse a particular message; message will still be displayed if you don't use skript-yaml but has no effect on the script...
  17. TobyMinceraft

    skWorth

    skWorth by TobyMinceraft NOTE Almost everything you see here is described more in-depth on my "wiki" located on my website: https://tmcmedia.risingdawn.fun/projects/skript-buy-command Description A simple script which gives server owners a customizable "/buy" command for players. This allows...
  18. TobyMinceraft

    Script skWorth - Config update (v1.1)

    Changes to code: Script no longer requires plugin skript-yaml While not required, it makes yaml-handling better by adding the yml file to the server's cache (automatically deleted on server shutdown) Added option to reflect this change Discovered better method to see "config" options...
  19. TobyMinceraft

    Script skWorth 1.3

    skWorth by TobyMinceraft NOTICE Almost everything you see here is described more in-depth on my "wiki" located on my website: https://tmcmedia.risingdawn.fun/projects/skript-buy-command Description A simple script which gives server owners a customizable "/buy" command for players. This allows...
  20. TobyMinceraft

    Script Custom Crate

    To those looking for a working version of this resource, here's some things to note: Delete the text on line 28 (not the line itself, just the text) and replace it with this: make console execute command "minecraft:playsound block.note_block.hat master %{_p}% ~ ~ ~ 1" Delete the text on line...