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  1. Dan Owen

    Spawn Cancel With In Range

    Good Afternoon Everyone I have just updated my skipt and found an issue (it may well be my code) the below worked perfectly before the update and now (no errors) does not work Have I missed something? on spawn of Enderman or Creeper or Drowned or Endermite or Evoker or Ghast or Guardian or...
  2. Dan Owen

    Loading map from PNG

    Nope still not wokring, is there any way of setting {_image} based on the map I am holding?
  3. Dan Owen

    Loading map from PNG

    Yes (sorry I did mean to put it in my post) command /genmaps: trigger: set {_map} to map set data value of {_map} to 167 set scale of map {_map} to FARTHEST manage skellett map {_map} set {_image} to image from the file path "plugins\maps\test.png" draw image {_image} on skellett...
  4. Dan Owen

    Loading map from PNG

    I am soooo close So I have working on map: set {_map} to event-map set scale of map {_map} to FARTHEST broadcast "%scale of map {_map}%" manage skellett map {_map} if map {_map} is being handled by skellett: set {_image} to image from the file path "plugins\maps\test.png" draw image...
  5. Dan Owen

    Loading map from PNG

    (Sorry if I am being thick) still trying to get the drawing on the maps from an image file nothing seems to work so I went back right to the start to try and see if its the ID of the map not being set I would expect it to tell me that it was map 167 or something or have I got the wrong end of...
  6. Dan Owen

    Loading map from PNG

    Banging my head on a wall now lol So I have got a script with no error but it still does not make sense on rightclick with stick: set {_map} to map set data value of {_map} to 167 message "%{_map}%" When right-clicking with a stick I get "empty map"
  7. Dan Owen

    Loading map from PNG

    That does make sense but I get an error, again I am sure I am being silly. What am I missing? Line 6: Can't understand this expression: 'map:167' (script.sk, line 6: set {_map} to map:167')
  8. Dan Owen

    Loading map from PNG

    I seem to be a bit rusty, I am not getting any errors but it does not seem to work. I am sure I am just doing something silly on join: make player execute command "/genmaps" command /genmaps: trigger: set {_map} to "map:167" set {_image} to image from the file path...
  9. Dan Owen

    Loading map from PNG

    I really appreciate the help :emoji_slight_smile: I used to use SkQuery to draw png images onto maps from a URL You can see my full code on the post at the start Could you get me started I am sure I will get the hang of it but I don't know where to start The picture is like the ones I load...
  10. Dan Owen

    Loading map from PNG

    HA HA yeah I know, I found this https://skript-mirror.gitbook.io/docs/v/2.x/basics but I cant see anything about maps Am I missing something?
  11. Dan Owen

    Loading map from PNG

    What is this and where do I find it? :D
  12. Dan Owen

    Loading map from PNG

    Soooooooooo maps? Anyone? I can't be the only person using the maps?
  13. Dan Owen

    Loading map from PNG

    Ah Ha I am being dumb! chuckle cool no worries Thanks for pointing out my error :D Ok so we are on 3.6.2-Lime "Recode and 2.3 Skript" but I still can't get the code to work Am I being dumb again? (will update with more info if it's not just me being silly :P )
  14. Dan Owen

    Loading map from PNG

    Best way to find the bugs is to use it :emoji_slight_smile: don't worry most of the skript on my server are mirror tweaks Its not the end of the world when something stops just annoying lol So I have enabled the first few lines command /genmaps: trigger: overwrite map 167 But get back...
  15. Dan Owen

    Loading map from PNG

    So with SkQuery (I think) you used to be able to do this, just updated everything to start running 1.13.1 can this not longer works, I am sure I am just out of date Before I spend hours of my life re working this, can anyone point out the "old" thing I used and need to change? command...