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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. PatoFrango

    Solved Spawn a mob on block break.

    on break of stone: chance of 5%: spawn zombie at event-block
  2. PatoFrango

    Solved damage cause not working

    That's totally valid and understandable :)
  3. PatoFrango

    Solved damage cause not working

    Hmm that’s weird, it’s more common and more true to the true purpose of Skript to use English words rather than symbols
  4. PatoFrango

    Star Wars Skript

    How does it not change permissions? If I add any permission with Skript and then check it through the permission’s plugin command on my server, it says I have the permission.
  5. PatoFrango

    Solved damage cause not working

    Im not talking about which type you end up using. I dont know if it’s “block” or “entity” explosion, the problem with your answer was you stringified the values unnecessarily (by doing “%damage cause%” and “insert correct explosion type here” instead of removing the quotes and percent signs)
  6. PatoFrango

    Playing sounds

    Then I’m sorry, but you’ve been doing it wrong. Try to change it ASAP so that it doesn’t get bigger and bigger
  7. PatoFrango

    "on item damage" how to cancel item damage?

    Try if item is stone sword: # or if event-item is stone sword:
  8. PatoFrango

    Star Wars Skript

    Sounds about right! One thing I’d like to advise is to avoid using console commands. Skript has a solution for this in the docs, so always look there first: https://skriptlang.github.io/Skript/expressions.html#ExprPermissions Also, to do a code box, click on the plus symbol in the editor and...
  9. PatoFrango

    Solved damage cause not working

    Not quite right. What I meant was: if damage cause is block explosion:
  10. PatoFrango

    Playing sounds

    You should always avoid using console commands. Skript has an effect for this so this is unnecessary
  11. PatoFrango

    Solved Clickable chat text

    This is very weird indeed. Maybe it’s because you’re on 1.8? Idek anymore. EDIT: Actually, its not <url>, it’s <link>. Try that
  12. PatoFrango

    Solved how would i check if arg is a number

    No if arg-1 is a number:
  13. PatoFrango

    Solved damage cause not working

    No don't do that. Explosion isn't a valid damage cause type, please always see the docs first: https://skriptlang.github.io/Skript/classes.html#damagecause
  14. PatoFrango

    Solved how would i check if arg is a number

    if arg-1 is {_var}: ??? I'm confused to what you mean
  15. PatoFrango

    Playing sounds

    play sound "entity.wither.shoot" with volume 2 and pitch 0.7 at {_p} for {_p} Being {_p} the player you want to play it to. Also, you should always look in the docs before posting.
  16. PatoFrango

    Star Wars Skript

    I like the concept! on leftclick: set {_v} to vector from player to targeted entity add 2 to y of {_v} push targeted entity {_v} at speed 2 play sound "entity.wither.shoot" with volume 2 and pitch 0.7 at player for all players Try left-clicking while pointing at a pig from afar.
  17. PatoFrango

    Solved Clickable chat text

    You shouldn’t use console commands though, try uninstalling skript-json and using this method
  18. PatoFrango

    Solved Set variable to lore of item

    Or just set {_lore::*} to lore of event-item Where each element is a line of the lore
  19. PatoFrango

    Alternative to Tablisknu

    Hi, I spent an entire day trying to figure out why I could get Tablisknu to work on my 1.16.5 server. I tested this simple code on script load: loop players: set displayed skin of loop-player to green skin But nothing happened and it gave me this huge error on the console. It was...
  20. PatoFrango

    Solved SKquerry moving items disable

    Try name of event-inventory