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  1. A

    I want to make a skript where the farther away from 0,0 you are, the harder mobs get

    Basically, I want mobs to spawn more, do more damage, and spawn with better armor, based off of how far away from 0,0 they are. Whats the best way to go about this?
  2. A

    determining the block the player is placing on

    So basically, I want a skript that does this: When a player places a button, the block he placed the button on should turn into glass. using event-block or target block both refer to the button that was placed, not the bock it was placed on. Ive also tried block behind event-block and this works...