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    Welcome to skUnity! This is a forum where members of the Skript community can communicate and interact. Skript Resource Creators can post their Resources for all to see and use.

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  1. V

    How to make a player take less damage?

    Tank you, but does they take no damage mean they don't take damage even with a sharp 255 sword?
  2. V

    Animated text

    Well, I do not know how to do that, and it'll probably take a lot of time, that's why I think you should use a plugin called TAB and watch some tutorials on how to animate with it.
  3. V

    How to check player at surface

    maybe make a region that is on surface and only let the boss be there and use if event-region is (your region): strike lightning at player
  4. V

    How to make a player take less damage?

    So, I've been trying to make a skript where a player takes less damage depending on how much their {presistance::%attacker's uuid%} is (1 is the least and 20 is the most) Now I've tried many different codes but the best I've came up with is this: on damage: if victim is a player...
  5. V

    I need help urgently <Console Messages>

    send skript
  6. V

    Solved issue with disabling a command

    I made the same skript. but now I realised that my togglespawn skript was messing with me so I fixed it, it works now. Tank you!
  7. V

    Solved issue with disabling a command

    So I want to make a skript where if {lobbyspawn::%player's uuid%} is true you can not execute the command /spawn and it sends an action bar that says "&cYou need to unlock a world first" and if {lobbyspawn::%player's uuid%} is false you can use /spawn, I have tried many ways but it doesn't seem...
  8. V

    Problem with Personal and Serverwide boosters

    I'm going to try to figure out something, I'll let you know if I need something or did something right, is it okay for you?
  9. V

    Problem with Personal and Serverwide boosters

    Yes, I for sure messed up something, because chat should count down from 5 minutes every minute, but instead It just says 5 every minute
  10. V

    Problem with Personal and Serverwide boosters

    should I change back every {type.booster::*} to {type.booster::%player's uuid%} because it doesn't work now, I don't get any blocks when a booster is activated
  11. V

    Problem with Personal and Serverwide boosters

    It doesn't, when I reload skirpt it says can't understand this expression: {drops.%player's uuid%} to ({drops.%player's uuid%}*{type.booster::*})
  12. V

    Problem with Personal and Serverwide boosters

    It should set it self already, I changed the skript to this: # {type.booster::*} = Booster Type # {active.booster::*} = Booster active or not # {time.booster::*} = Time left on booster command boostergive <integer> [<player>]: aliases: /bgive permission: op trigger: if...
  13. V

    Problem with Personal and Serverwide boosters

    How do I add it to here? on break: set {fortune.%player's uuid%} to level of fortune of player's tool set {drops.%player's uuid%} to (1+{fortune.%player's uuid%}) if {active.booster::*} is true: set {drops.%player's uuid%} to ({drops.%player's uuid%}*{type.booster.%player's...
  14. V

    Problem with Personal and Serverwide boosters

    Oh, ok, thanks
  15. V

    Problem with Personal and Serverwide boosters

    then why did you say: "You would change the one that you'd want to be a Global thing with the asterisk. If you'd want it to affect every player; make sure that the ".%player's uuid}" variable portion of your code is replaced with "::%player's uuid%""? Did I understand something wrongly?
  16. V

    Problem with Personal and Serverwide boosters

    hmm, Isn't global and every player the same thing?
  17. V

    Problem with Personal and Serverwide boosters

    "::player's uuid"? not "::*"?
  18. V

    Problem with Personal and Serverwide boosters

    Do I also change any %player's uuid% variable or only the ctive booster one?
  19. V

    Problem with Personal and Serverwide boosters

    Thank you so much for helping! I still need to test this tho.