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  1. Akaramine

    Solved Help detecting block at projectile hit

    Using code provided in documentation examples. on projectile hit: if {gameset.%shooter%} is true: set {_block} to the block at location 0.5 in front of the projectile if {_block} is air: set {_block} to the block at location 0.1 behind the projectile...
  2. Akaramine

    Help with checking there is a clear view of the sky?

    I have an object that's used to teleport a player to a saved location (works great!), but I only want it to work if the player has a clear view of the sky. I tried searching here and couldn't find anything, so I apologize if there is something here already and I missed it. How do I go about...